Crew

Officers
First Mate Thorbir (Dwarf) Fighter Hit Dice D10 LeaderShip
level5 Hp58 Ac=17 Speed 20ft
Str(17) +3 Dex(12)+1 Con(16)+3 Int (12)+1 Wis (10) +0 Cham (10)+0
BAB-+5 Fort-+4 Ref-+1 Will-+1
Armor Scale mail Ac+4 Wooden Shield Ac+2
Weapons Dwarven Waraxe 5 (Damege1d10 Str—Crit x3) Shortbow (1d6+Dex—Crit x3 Range 60ft)
Feats Weapon Focus (Dwarven Waraxe) Power Attack Toughness Shield Proficiency
Skills Ranks Penalty total
Cimlb – Str 2 2 -6 =+-2
Jump – Str 2 0 -6 =+-4
Ride – Dex 1 0 0 =+1
Swim – Str 2 6 -12 =+-4
Intimidate –Cha 0 4 0 =+4
Listen – Wis 0 3 0 = +3
Search – Int 1 2 0 =+3
Spot – Wis 0 1 0 =+1
Master-At-Arms Zikal (Half-Orc) Fighter Hit Dice D10 Rope Use
Level 4 Hp45 Ac16 Speed 20ft
Str(20)+5 Dex (15)+2 Con(14)+2 Int(10)+0 Wis (9)+-1 Cham (7)+-2
BAB-+4 Fort-+4 Ref-+1 Will-+1
Armor Scale mail Ac+4 Weapons Great Sword +6 (2d6—+Str—Cirt19/20×2) Shortbow (1d6+Dex—Crit x3 Range 60ft)
Feats: Weapon Focus (Great Sword) Power attack Quick Draw Toughness
Skills Ranks Penalty Total
Cimlb – Str 2 2 -4 =+0
Jump – Str 2 2 -4 =+0
Ride – Dex 2 0 =+2
Swim – Str 2 2 -8 =+-4  Intirmidate –Cha 4 2 =+6
Listen – Wis -1 0 =+-1
Search – Int 0 0 =+0
Spot – Wis -1 0 =+-1
Quartermaster Asher (Human) Cleric Hit Dice D8 Diplomacy
level4 Hp 28 Ac18 Speed 20ft Alignment: Neutral-Good Deity/Domains: Pelor—Good/Healing
Str(16)+3 Dex (14)+2 Con (12)+1 Int (14)+2 Wis (12)+1 Cham (10)+0
BAB-+3 Fort-+4 Ref-+1 Will-+4
Armor Scale male +4 Heavy Wooden Shield +2 Weapons Heavy Mace +3 (1d8+Str—Crit 19-20/x2) Light Crossbow (1d8+Dex—Crit 19-20/x2 Ranger 80ft)
Ability Turn or rebuke undead
Feats Scribe Scroll Alertness
Skills Rank Penalty Total
Spell-craft—Int 2 2 =+4
Concentration—Con 1 3 =+4
Heal—Wis 1 5 =+6
Knowledge Religion – Int 2 4 =+6
Diplomacy – Cha-1 3=+4
Gather Information – Cha -1 3 =+4
Listen – wis 1 3 =+4
Search—Int 2 5 =+7
Spells Level 0 – 5 Level 1st 3+1 Level 2nd 2+1
Helm Officer Anna (Human Female) Ranger Hit Dice D8 Sailing
level 3 Hp29 Ac15 Speed 30ft
Str(15)+2 Dex (16)+3 Con(14)+2 Int (12)+1 Wis (12)+1 Cham (11)+0
BAB-+4 Fort-+4 Ref-+4 Will-+1
Armor Studded Leather +3
Weapons: Longsword (1d8+Str—Crit 19/20×2) Shortsword (1d6+str—Crit 19/20-x2) Longbow (1d8+Dex—Crit x30)
Feats Point Blank Shot Ability 1st Favored enemy (Kobalt) Track Wild Empathy Combat Style (Longbow) Endurance
Skills Ranks Penalty Total
Survival –Wis 1 2 =+3
Hide –Dex 3 2 =+5
Move Silently – Dex 3 2 =+5
Listen –Wis 1 2 =+3
Spot –Wis 1 2 =+3
Knowledge (Nature) –Int1 2 =+3
Climb –Str 2 2 =+4
Heal –Wis 1 2 =+3
Swim –Str 2 2 =+4  Search –Int1 2 =+3  Profission (Sailing)—Wis 1 5 =+6
Navigator Arcon (Elf) Paladin Hit Dice D10 Geography
level 4 Hp31 Ac15 Speed20ft
Str(15)+2 Dex (8)+-1 Con(10)+0 Int (15)+2 Wis (13)+1 Cham (10)+0
BAB-+4 Fort-+4 Ref-+1 Will-+1
Armor Scale Mail+4 Wooden Shield+2
Weapons Longsword (1d8—Crit 19/20×2) Shortbow (1d6—Critx3)
Feats Weapon Focus (Longsword) Improved Initiative
Ability Aura of good Detect Evil Smite Evil 1/day Divine Grace Lay on Hands Aura of Courage Divine Health Turn Undead
Skills Ranks Penalty Total
Heal—Wis 1 4 =+5
Ride—Dex -1 0 =+1
Diplomacy—Cha 0 3 =+3
Spot—Wis 1 3 =+4
Listen—Wis 1 2 =+3
Climb—Str 2 2 =+4
Search—Int 2 2 =+4
Thrang Ship Seraphim crew
22 of them Expert Level 3 Sailing
HP24 Ac=14 Speed 20
Str (18)+4 Dex(14)+2 Con(16)+3 Int(13)+1 Wis(13)+1 Cha(7)+-2
Armor: Leather +2
Weapons: Short Sword (1d6—Cirt 19-20/x2) Spear (1d8 – Cirt x3)

Crew

Leaves From The Vine gkarshermer